Tryst
Tryst: 'A private romantic rendezvous between lovers'.
A minimalist co-op exploration game where players send messages and search for each other in hidden, opposite worlds. I contributed to game and visual design by creating 2D concept art, then translating the noisy aesthetic to 3D using Unity's shader graph.
A minimalist co-op exploration game where players send messages and search for each other in hidden, opposite worlds. I contributed to game and visual design by creating 2D concept art, then translating the noisy aesthetic to 3D using Unity's shader graph.
Roles: Game Design ∙ Visual Design ∙ Concept Art ∙ Tech Art
Game Bible art:
Credits
Design: Jasmine Nakash, Ariel Azuz, Mati Kalter
Development: Ido Lazer, Ofek Mizrahi, Batsheva Schiff
Development: Ido Lazer, Ofek Mizrahi, Batsheva Schiff