Bloom đˇ
Bloom is a serene journey of growth and renewal, where you restore desolate planets by spreading musical flowers and solving tactile puzzles. Explore, find your voice, and spread life through creativity and sound.
Bloom was made in 6 weeks during DADIU (The National Academy of Digital, Interactive Entertainment), a collaboration between Danish educational institutions that simulates the development process of a game studio. As an Art Director, I lead Bloom's visual design and guided a department of 3D artists within a team of 14 students from art, design, sound, film, and tech backgrounds.
Concept art & mood board: