Combo Tics
Inspired by a passion for combos and a lifetime's worth of facial tics.
The goal: score as many combo(tics) as possible before time runs out.
The goal: score as many combo(tics) as possible before time runs out.
Roles:  Visual Design ∙ Animation ∙ Game Design ∙ Development ∙ Sound Design
 
      
     
      
     
                                       
                                       
                                       
                                       
                                       
                                       
                                       
                                      