
'Trial and Error' is a true crime interactive experience based on real controversial cases of convicted people, and inspired by the Innocence Project.Ā Read the files and testimonies, find the evidence and make a decision: guilty or innocent.
I joinedĀ Dinara Abdullina to develop Trial & Error, contributing toĀ artĀ optimizationĀ (3D assets, tech art, UI) and refining the level design. Additionally, I was responsible for the game's technical implementation, using visual scripting and Playmaker in Unity. It was selected to participate in the inaugural round ofĀ Game Hub, an independent games incubator, where we delivered a vertical sliceĀ that showcased the gameās core vision.
Roles:Ā Tech ArtĀ ā UI/UX DesignĀ ā Level DesignĀ ā Development






Credits
Concept, Level Design, UI/UX:Ā Dinara Abdullina
Tech Art,Ā Level Design, UI,Ā Development:Ā MatiĀ Kalter
Tech Art,Ā Level Design, UI,Ā Development:Ā MatiĀ Kalter