'Trial and Error' is a true crime interactive experience based on real controversial conviction cases, inspired by the Innocence Project. Read the files and testimonies, find the evidence and make a decision: guilty or innocent.
I joined Dinara Abdullina, contributing to tech/art optimization and refining the level design. Additionally, I technically implemented the game using visual scripting in Unity. The game was selected to participate in the inaugural round of Game Hub, an independent incubator, where we delivered a vertical slice showcasing the game’s core vision.
Roles: Tech Art ∙ UI/UX Design ∙ Level Design ∙ Development
Credits